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Teacher view · Module 3 of 8

Working with AI Images, Audio, and Video

One 3-hour session · the lab is Make it, then doubt it: everyone gets fooled once, then ships a flyer.

Prep

The risk tonight is queueing. Free image tiers slow to a crawl when thirty people hit them at once, so the flyer sprint offers three different tools and you spread the room across them deliberately.

Materials

  • Projector, plus screens or laptops arranged so a gallery walk actually works.
  • Paper and pens for the sixty-second scientist sketches.
  • Sticky notes for the gallery critique.
  • Whiteboard space for two tallies side by side, drawings and generations.
  • A printed real-or-AI quiz as the offline backup.

Teacher note

Accounts to pre-stage

  • Design tools mostly want an account. Name the two or three you will support before class and check their free tiers this week, since they change often.
  • Split the room across at least three tools so no single service takes thirty simultaneous jobs. Assign the split, do not offer it, or everyone picks the same one.
  • The detection games run account-free in a browser, which is why they open the session.

Fifteen minutes before

  • Generate one image in each tool you are supporting and time it. That number is your sprint budget.
  • Open Two Truths & AI and click through once so no first-load screen eats the opening.
  • Write the brief on the board, one sentence, and cover it.
  • Draw the two tally columns on the whiteboard.
  • Check that a screen reader is available if you are running the alt-text pass, or have a recording of one ready.

Wifi fallback

The sketch-and-tally works entirely on paper, and a printed real-or-AI quiz carries the detection half. The flyer sprint becomes a paper layout exercise with a written brief, which is closer to how design briefs actually start.

Depends on earlier modules

  • Module 1's sabotaged classifier is the direct ancestor of tonight's bias tally. Models learn what they are shown, and now they will measure it.
  • Module 2's iterate-do-not-accept reflex transfers straight to image prompts.
  • The alt-text pass sets up an accessibility habit that shows up again in Module 7 when they publish a page.

Open the student view to see the materials list students are given.

What they should walk out with

Big idea

Generation is the fast part. Judgment is the job. Everyone makes something real tonight, and everyone gets fooled once in a safe room.

Maps to job skills: marketing asset production (Canva or Figma) · digital accessibility compliance (alt text, captions) · transcription workflows · media and synthetic-content verification.

Open the student view for the learning objectives.

Teacher note

Two things have to happen tonight. Every student leaves with a design artifact a real person could use, and every student watches a tally they helped produce show a bias they did not put there on purpose. The second one is why the flyer is not just a craft project.

Session timing

The three hours0:00 – 3:10

TimeShareBlock
0:00 – 0:10Warm-up: study-guide homework debrief, where it shone and where it failed.
0:10 – 1:15Lecture: diffusion intuition, speech in and out, and the deepfake problem.
1:15 – 1:25Break.
1:25 – 3:00Lab: Make it, then doubt it. Broken out below.
3:00 – 3:10Wrap-up and the homework handoff.

Open the student view for the session agenda.

The lab block, minute by minute95 min, from 1:25

Lab clockShareActivity
0:00 – 0:10Fooled on purpose: Two Truths & AI, three posters, one fake, class votes.
0:10 – 0:30Draw a scientist, then generate one. Two tallies against reality.
0:30 – 0:55Flyer sprint (big rock): one brief, twenty-five minutes, any free tool.
0:55 – 1:10Gallery walk and vote, with the honest question attached.
1:10 – 1:30Wander block. Polish, play the detection games, or take the alt-text pass.
1:30 – 1:35Micro-sweep: two flyers that changed most since the vote, before and after.

The lab, activity by activity

Warm-uplab 0:00 – 0:10

Fooled on purpose

Play Two Truths & AI as a class: three posters, one of them generated, the room votes, then the tells get revealed. Take a show of hands before the reveal so everybody is on record.

"Most of this room just voted for the fake one. That is not embarrassing, that is the point. Better to happen here than in a group chat at midnight."

1. Draw a scientist, then generate one

lab 0:10 – 0:30 · solo sketch, then a class tally

Activity20 min

Two tallies, both ours

Sixty seconds, everybody sketches "a scientist" on paper. Stick figures welcome. Then generate "a scientist" several times in a free image tool. Tally the apparent demographics of both the drawings and the generations on the whiteboard, side by side, then compare both to real labour statistics.

Launch script

"Sixty seconds. Do not think about it, that is the whole experiment. Draw a scientist."

"Two columns. Ours and the model's. Nobody in this room did anything wrong, and look at the columns anyway. Where did its defaults come from? Where did ours?"

Compare your own drawing with one generation and add both to the tally. One data point each is what makes the class total work.

Design counter-bias prompts and re-run, then say honestly whether the result is a fix or a costume. Argue the sample size while you are at it, thirty images is not a study.

Open the student view for the module overview students read before the session.

Anticipated wrong turns

  • Tallying people by eye gets uncomfortable. Name it before you start: we are counting what the picture presents, we are not assigning anybody an identity. Keep the categories coarse and the tone matter of fact.
  • The tool has already been tuned and returns a suspiciously balanced set. That is a finding, not a failure. Ask who made that decision and whether it changed the training data or just the output.
  • Someone concludes the model is racist or sexist on purpose. Redirect to mechanism: it reproduces its training distribution. That is a duller sentence and a much more useful one.
  • The room over-reads thirty images. Good instinct to correct now, since Module 4 and Module 6 both lean on sample-size arguments.

Discussion, with the answers you are steering toward

"Which column surprised you more?"

Often their own. The room's drawings usually skew the same way the model does, which is the honest and more interesting version of this lesson.

"Would you ship these images for a client?"

Depends what the client is advertising and to whom. That is a real professional judgment, and it is the graded part in the briefs.

"Whose job is it to fix this?"

No clean answer. Get two or three positions stated and leave the parking lot open, Module 6 picks it up.

2. The flyer sprint

lab 0:30 – 0:55 · solo, tools assigned across the room

Activity · big rock25 min

One brief, twenty-five minutes, something a real person could use

Give a one-sentence brief for a real or invented local business: a taquería's grand opening, a little league fundraiser, a neighbour's dog-walking service. Twenty-five minutes in whichever free tool they were assigned. Template flows are the floor, a raw image model or a full brand brief is the stretch.

Launch script

"Twenty-five minutes and a real brief. Somebody could actually tape this to a window. That is the bar, not a class assignment."

"You are on the tool I gave you. Not because it is better, because thirty people on one service tonight means all of us wait."

Start from a template and change the words, the colours, and one image. A finished flyer from a template is a finished flyer.

Write a full brand brief first (colours, audience, tone), build from a raw image model or a blank Figma frame, and defend every AI choice you kept in two sentences.

Anticipated wrong turns

  • The queue. The predictable one. Assigned tools, and a hard "your first generation is your draft" rule if a service is crawling.
  • Text inside generated images comes out mangled. Expect it. It is a good ten seconds of teaching: proof every word, and prefer real text layered over a generated background.
  • Twenty-five minutes of tweaking one image. Circulate with a timer voice at the halfway mark. A flyer with the phone number on it beats a beautiful image with nothing else.
  • A logo that looks a lot like a real brand. Worth naming out loud: a trademark lookalike is a business problem, not an aesthetic one.
  • Somebody freezes because they are "not creative". Hand them the template flow and a specific brief. The floor exists exactly for this.

Discussion, with the answers you are steering toward

"Would you pay for this?"

The honest question, and the whole reason the gallery walk exists. Push past politeness to a real yes or no.

"What did you have to fix by hand?"

Text, spacing, and the one factual detail the tool could not know. Same pattern as the emails last module: the AI drafts, the human owns.

"Where does the seventy-thirty rule land here?"

First draft from the tool, the last thirty percent from the person. Name it once, it comes back in every business brief.

3. Gallery walk and vote

lab 0:55 – 1:10 · the whole room on its feet

Activity · fun peak15 min

Every flyer on a screen, sticky notes on the desk

Flyers up on screens around the room. Everyone circulates and leaves sticky-note critique on legibility and brand fit. Then the vote, and the honest question out loud. Novices copy techniques by looking, confident students have to defend their choices, and nobody presents alone at the front.

Launch script

"Two stickies each, minimum. One thing that works, one thing you would change. Nobody writes just 'nice'."

"Now the real question. If this were for your cousin's business, would you pay someone for this flyer?"

Leave two stickies and vote. Reading other people's work closely is the skill here.

Act as the approver: check a partner's flyer against a written brand checklist and approve, request changes, or reject, in writing. That approval pipeline is what actually slows work down in a real company.

Anticipated wrong turns

  • Everyone is polite and nothing useful gets said. Require the "one thing you would change" sticky and read a few of the sharper ones out loud yourself first.
  • The vote turns into a popularity contest. Vote on the brief being met, not on prettiness. Say the criterion before the vote, not after.
  • A student is visibly stung. Get to them during the walk, not after. Point at one specific thing that works, and hand them the before-and-after slot in the sweep.
  • The room runs out of things to say in four minutes. Seed two questions on the board: is it legible from three metres, and can you tell what it is selling in two seconds?

Discussion, with the answers you are steering toward

"What separated the top few?"

Almost always clarity, not sophistication. One message, legible, with the practical details present.

"How fast was that, compared to how it used to be?"

Very. Then the follow-up that matters: if the drafting is nearly free, what is the thing you are being paid for?

Spotlight sweep and the wander block

Micro-sweeplab 1:30 – 1:35

Two flyers that changed the most since the vote, shown before and after. Revision is the thing worth applauding tonight, and picking the two most changed instead of the two best sends exactly that message.

Prompts to hand the student showing

  • "What sticky note made you change it?"
  • "What did you decide to ignore, and why?"
  • "Which part is yours and which part is the tool's?"

Wander block menulab 1:10 – 1:30

Twenty minutes. This one splits cleanly between people who want to keep making and people who want to keep testing their eyes. Both are fine.

  • Keep polishing the flyer, now with real critique in hand.
  • The pro pass: write correct alt text for your own flyer, starting from an AI draft and fixing what it missed or invented. Ten genuinely employable minutes, and it is the humanization pillar wearing work clothes.
  • Same Speaker or Not?, the audio counterpart to tonight's image quiz.
  • Twin Pics or GAN Lab for anyone who wants to see the mechanism rather than the product.
  • Provenance: check an image's Content Credentials and talk about why provenance outlives sharp eyes.

Synthesis, exit ticket, homework

Land it here

The visual tells are dying. Next year's models will not have them, which is why provenance and habits matter more than a sharp eye.

Synthesis, five minutes

Put the two tallies back on the projector next to one flyer. Same technology, two very different jobs: it made something useful in twenty-five minutes, and it also quietly told the room what a scientist looks like. Holding both at once is the point of this module.

Exit ticket

Muddiest point, anonymous: what is still unclear about how these images get made? Diffusion is the topic students most often nod along to without following, and the answers tell you whether to re-explain it in ninety seconds next session.

Homework handoff

One image they are proud of, with the full prompt history that got them there, plus a real deepfake news story summarised in a sentence. The prompt history is the graded part: it is the record of iteration, which is the habit this module is actually teaching.

Preview Module 4 in one sentence: next time the thing that looks convincing is a number, and we check it.

Open the student view for the homework as students see it.